2/17/2024 0 Comments Best bioshock infinite tweaks![]() The "loading new areas" stutter is a game engine problem that nothing but a patch will fix (one they are currently working on). I'll quote the lead developer of the game below with some other fixes he has shared. There is also, "micro" stuttering which is just enough to make the game not look "smooth".īoth of those can be mitigated (some claim it's gone completely, I just think some people aren't as sensitive to it) with the settings the OP showed here. After a few minutes to an hour (it varies) the game will go into a constant stuttering mode. There are different types of "stuttering" issues at play here, the one most people seem to be talking about here is the stuttering that is connected to VRAM use. This coupled with the pre rendered frames to 3 has almost completely eliminated my stuttering, it only does it when loading new areas. To enable this, you have to open the properties of the game in Steam, and in the first tab you have a button "Set launch options", and put "įor me it works well, the game is always smooth and I only got little drops when it streams the level, but the big stutter is gone. So it depends on how many VRAM you have, just try. PoolSize=1200 : sharp textures and 1900 VRAM used, no stutter in the large areas, even by going from one end to the other. PoolSize=400 (default one) : less blurry but only 1000MB VRAM used. PoolSize=140 (like in many UE3 games) : textures are blurry and VRAM does not exceed 750MB. ![]() So, in and area where my VRAM was stuck at 2GB (max of my VRAM), and the game was stuttering like hell each time I turned the camera, I tried several values : Value from the file (otherwise it's calculated). Ok I did some tests, as the game needs to be launched with the command line " The file you need to edit is BaseEngine.ini in SteamApps\common\BioShock Infinite\Engine\Config I am using 1200 on a 1280MB video card, working very well. Found this, it's the only thing that worked for me.
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